Barcula Kingdom is a kingdom.
History[]
Places of Interest[]
- Bakilatos - It is Barcula Kingdom's 'Royal Capital'.
- Bolton - It is a fortress city located on the western edge of the Barcula Kingdom, surrounded by tall ramparts for protection. It is known for its strategic location, making it an ideal base for adventurers due to its proximity to forests, mines, and various monster-infested areas. Bolton is also home to various races, including Humans, Beastkin, Dwarves, Elves, and Mazoku, reflecting the kingdom's encouragement of inter-racial harmony.' The town’s main street is lined with stone buildings leading to a castle in the center. Bolton's Adventurers Guild is a prominent 3-story stone building showcasing its importance to the town. Despite being in a border area, Bolton has an abundance of mid to high-level adventurers and is considered an excellent place for material collection and alchemical research. In addition to its Adventurer appeal, the town offers a diverse range of products and knowledge, with a large library full of books and spell books collected by the feudal lord. The guilds in Bolton, including the Adventurers Guild, provide various services such as registration, quests, and familiar registration. However, Bolton has no dedicated Alchemist Guild, so those interested in alchemy must make do with other guilds, like the Adventurers Guild.
- Bord Village - Bord Village is a small rural settlement located in the western part of the Barcula Kingdom, at the north-western edge of the Asgard Continent. Its population is fewer than 40 people and is characterized by its tight-knit, welcoming community. The village is surrounded by nature and abundant in resources such as raw materials for alchemy and ore veins. The village is fairly isolated, and it seems to have faced challenges in the past, such as a monster stampede that caused the abandonment of a nearby deserted village five years ago. Despite its small size and the harsh living conditions, the villagers are warm and cooperative, helping one another in their daily lives.
- Forest of Death - It is a dense and dangerous region located between Bolton and Horas. It is known to be inhabited by dangerous creatures and plants, such as giant snakes, lizards, and treants. The beings, known as treants, resemble giant trees and are very strong, capable of attacking anyone who enters their territory.
- Forest of Gaia
- Genesis Church - The Genesis Church worships Goddess Nolyn and has a long-standing tradition within the Kingdom of Barcula. Unlike the Light God Church, which is more powerful and influential, the Genesis Church provides recovery magic in a more accessible way, being more accessible to the general population, with priests offering simple healing in exchange for offerings of gratitude instead of the large donation demanded by the Light God Church. Additionally, the Genesis Church plays an important role in financing social programs like orphanages and feeding initiatives and even brews alcohol to generate funds. Even if the Light God Church withdraws its priests, the Genesis Church still has strong support and presence in the Barcula kingdom.
- Lurune Village
- Quilbas - It is a city located south of Bolton, famous for its dairy products, especially the high-quality milk produced by the Milk Buffalos. These buffalos are protected by Hunter Wolves, domesticated monsters known for their speed and stamina, making them ideal for guarding the vast lands where the Milk Buffalos graze. The city is known for its specialties, such as cheese and other dairy products, which are rare in Bolton.
- Wedgefort - Wedgefort is a newly constructed fortified city located in a strategic region known as the "savage lands." Its primary purpose is to serve as a control point between the kingdoms of Barcula and Triaria, acting as a barrier against invasions and a growing hub for commerce.
Inhabitants[]
- Lobos Barcula - Barcula Kingdom’s King
- Simon von Portfort - Prime Minister
- Galahad - Knight Leader